Monday, May 02, 2011
Neither Boy Nor Man, Ban
“We live in a world full of males who have prolonged their adolescence. They are neither boys nor men. They live, suspended as it were, between childhood and adulthood, between growing up and being grown-ups. Let’s call this male Ban, a hybrid of both boy and man. Ban is juvenile because there has been an entire niche created for him to live in the lusts of his youth. The accompanying culture not only tolerates this behavior but encourages and endorses it. (Consider magazines like Maxim or movies like Wedding Crashers.) This kind of male is everywhere, including the church and even, frighteningly, vocational ministry.
Ban may be a frightening reality in the church, but he is the best thing that ever happened to the video game industry. Almost half (about 48 percent) of American males between the ages of eighteen to thirty-four play video games every day – for almost four hours. The average video game buyer is thirty-seven years old.” (from the Preface of Darrin Patrick’s, Church Planter)